We were given full creative reign, with people designing levels in which you could ride snowmobiles, get set on fire and I even played a level that was a game show from TV! Obviously LBP (1&2)’s developer, Media Molecule is eager to allow us gamers to be more creative and design even more outrageous things and with an improved ‘Popit’ (Sackboy’s inventory) we will now be able to make our own music, direct cinema masterpieces as well as create bigger, badder enemies to face-off against. Creation On a Bigger Scale What made most of us buy the first game, was that Little Big Planet allowed us to “Play.Create & Share” and anyone who bought the game could design levels, outfits and even bad guys to go against. Not convinced that there should be another outing to the wild world of all things creative? Well, to convince you, I’ve gone to the liberty of rounding up the 5 biggest changes to Little Big Planet 2, a game that will not only be better than the original, but will blow all the other games out of the software sea.ġ. Do you also own Little Big Planet? Actually, that’s a stupid question, because if you own a PS3, of course you own Little Big Planet! Although it was out way back in 2008, everyone still plays it and as of their May issue, the Official PlayStation Magazine (UK) has titled it the 3rd most essential game for PS3, after Uncharted 2 and Modern Warfare 2, both of which were sequels so it certainly says something that an original IP is that awesome! We’ve been hearing snippets of info and rumours for months now (oh, those pesky rumours!) but it was finally confirmed the other day by Sony and Media Molecule that the game that all PS3 owners loved and that all Xbox 360 owners were jealous of, is getting a sequel. Little Big Planet 2 Announcement Trailer via me on YouTube Before you ask, the amazing music in the trailer is Sleepyhead by Passion Pit!ĭo you own a PS3? Raise your hand.
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